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Additionally, your best payoffs are Blood Artist effects that damage your opponents as your creatures die, which excel at forcing through the last couple points of damage even if your opponents stabilize with blockers
Looking back, Im surprised that these were both rares, given how often you see blink effects at common and uncommon these days, but I also really appreciate that the blink mechanic has evolved to the point where we dont have to return creatures to our hands anymore
On Thin Ice On Thin Ice is basically Chained to the Rocks but it requires a snow land to enchant, which can be more flexible
But, depending on your deck, that might be fine