ST15 features a deck featuring the Whitebeard Pirates, who fight with the power of their leader and a huge hand
The options that remain are [Card]Thoughtseize[/Card], [Card]Spell Queller[/Card], [Card]Spell Pierce[/Card] and [Card]Metallic Rebuke[/Card] artifacts are so ubiquitous and powerful in this format that Im giving Rebuke a pass on the enabler front for now
Having it on a stick is greatif you dont need to sweep out the weenies, it can still swing, block, and sacrifice to deal an extra 2 to finish off a creature damaged by something else (perhaps from combat)
In most cases, this means damage greater than the creature's toughness, but take into account any damage that was already dealt to it that turn
You get to hit your land drops, you have cards to discard to effects (and perhaps recur with others), and youre thinning your deck to ensure that subsequent draws have a higher chance of being spells than lands